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Archive for the 'Ajax' Category

30gigs.com and the Thin Client Computer

Posted by Dan Grossman on October 4th, 2005

30gigs.com just introduced a new email service with–guess how much!–30 gigs of storage. The company also plans a virtual “file locker,” which would give customers the ability to easily store and retrieve files on servers managed by 30gigs.com. Moreover, 30gigs.com isn’t done–their “main goal” is to increase the per account storage allotment […]

What’s Wrong With Ajax?

Posted by Dan Grossman on September 21st, 2005

Interest in Ajax continues to increase, which is somewhat surprising considering that its constituent components have been around for 5+ years. In fact, Microsoft was one of the earliest to adopt Ajax (they used XMLHTTP in an earlier version of Outlook Web Access). Google, however, popularized the development technique by launching Maps, […]

Top 10 Ajax Applications (Part 2)

Posted by Dan Grossman on September 16th, 2005

In an earlier post I highlighted 10 interesting Ajax applications (plus a few honorable mentions). Since then, I’ve come across many other individuals or teams who are all creating a new generation of interactive, highly functional, web-based applications. Unfortunately, some are still in stealth and, as such, I can’t write about them […]

A VC’s Perspective on Web 2.0

Posted by Dan Grossman on September 15th, 2005

Buzzwords usually make my skin crawl, but I like the term “web 2.0.” Although there isn’t yet a single, precise definition, people generally seem to be converging on a common framework (see Richard MacManus, Wikipedia, Jared Spool, Kelsey Ruger, and Danah Boyd). Part of the allure, though, is that the web 2.0 […]

Video Games, the Tyranny of 13 Year Olds, and a $7B Market

Posted by Dan Grossman on September 8th, 2005

We’ve recently had internal conversations about online gaming and potential investments we may make in the sector (we’ve come close to investing in a few game companies but haven’t done so yet). Our interest is driven primarily by phenomenal growth in the gaming market, and, more thematically, an investment strategy targeting emerging content […]